Skip to main content

Aliases


An alias is a custom nickname displayed on one of your cards, drawn from a curated list of nicknames for that character. Rolling an alias is a way to personalize a card once you have bonded with its character.

Requirements​

Before you can roll an alias for a card, you need at least Affinity Level 3 with that character. See the Affinity page for how to raise it.

The character also needs to have aliases available. Our team curates alias lists per character, so a brand new or minor character may not have any yet.

Rolling an Alias​

Use the [p]alias [al] command to roll a random alias for a card. Rolling costs 5 Affinity Tokens and 5 Gold, and has a 75% chance to succeed. If it fails, your card keeps whatever alias it already had, no resources are spent, and you can try again with the reroll button. You only pay the cost when a roll succeeds.

A successful roll picks, with equal odds, from the character's available aliases and the character's original name. This means every roll is meaningful even when a character only has one alias: you can always land on the original name.

Reverting to the Original Name​

The character's original name is always one of the possible results. If a successful roll lands on the original name, the card's alias is removed and it displays the original character name again. This is how you revert a card back to having no alias, or swap away from an alias you no longer want.

Usage
  • Command: [p]alias [card code]
  • Alias: [al]
  • Parameters:
    • (Optional) [card code] - The card to set an alias on. If omitted, defaults to your most recently acquired card.
tip

When the Alias global blessing is active, alias roll costs are reduced by 10%, rounded down to whole amounts: 4 Affinity Tokens and 4 Gold. Check what is currently active with [p]blessings [bl].

warning

A successful roll picks a random result from the character's aliases and its original name, so you may need to reroll to land on the one you want, and a roll can land on the original name (removing the alias). Only successful rolls spend the cost; failed rolls are free.